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	<title>pajamacode</title>
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	<link>http://pajamacode.pj-co.com</link>
	<description>ActionScript to put you to sleep!</description>
	<lastBuildDate>Mon, 07 Feb 2011 04:39:04 +0000</lastBuildDate>
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		<title>Security tip for Android developers</title>
		<link>http://pajamacode.pj-co.com/2011/02/06/security-tip-for-android-developers/</link>
		<comments>http://pajamacode.pj-co.com/2011/02/06/security-tip-for-android-developers/#comments</comments>
		<pubDate>Mon, 07 Feb 2011 04:14:44 +0000</pubDate>
		<dc:creator>pj</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[Interesting stuff]]></category>
		<category><![CDATA[Scripts]]></category>
		<category><![CDATA[Security]]></category>
		<category><![CDATA[code]]></category>
		<category><![CDATA[debug]]></category>
		<category><![CDATA[debugging]]></category>
		<category><![CDATA[defcon]]></category>
		<category><![CDATA[logging]]></category>
		<category><![CDATA[logs]]></category>
		<category><![CDATA[lookout]]></category>
		<category><![CDATA[programming]]></category>
		<category><![CDATA[tips]]></category>
		<category><![CDATA[util]]></category>

		<guid isPermaLink="false">http://pajamacode.pj-co.com/?p=128</guid>
		<description><![CDATA[This Fall Lookout mobile discovered that developers were writing some pretting interesting things to LogCat and the talked about their findings at DefCon.
While, as a dev, you should try to never put sensitive information in your logs, you can use this system to turn off logging in your releases.
At the beginning of each of my [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Android, alostpacket Listables and Moving on</title>
		<link>http://pajamacode.pj-co.com/2011/01/31/android-alostpacket-listables-and-moving-on/</link>
		<comments>http://pajamacode.pj-co.com/2011/01/31/android-alostpacket-listables-and-moving-on/#comments</comments>
		<pubDate>Mon, 31 Jan 2011 20:53:57 +0000</pubDate>
		<dc:creator>pj</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[Misc]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[Google]]></category>
		<category><![CDATA[Java]]></category>
		<category><![CDATA[Listables]]></category>
		<category><![CDATA[Lost Packet Software]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[PHP]]></category>
		<category><![CDATA[SQLite]]></category>

		<guid isPermaLink="false">http://pajamacode.pj-co.com/?p=122</guid>
		<description><![CDATA[Time to move on, but not leave Flash behind.  Time to add Android.  ]]></description>
		<wfw:commentRss>http://pajamacode.pj-co.com/2011/01/31/android-alostpacket-listables-and-moving-on/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>EventManager Example</title>
		<link>http://pajamacode.pj-co.com/2008/12/08/eventmanager-example/</link>
		<comments>http://pajamacode.pj-co.com/2008/12/08/eventmanager-example/#comments</comments>
		<pubDate>Mon, 08 Dec 2008 15:58:05 +0000</pubDate>
		<dc:creator>pj</dc:creator>
				<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Misc]]></category>
		<category><![CDATA[Scripts]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[ActionScript 3]]></category>
		<category><![CDATA[EventManager]]></category>
		<category><![CDATA[events]]></category>
		<category><![CDATA[examples]]></category>
		<category><![CDATA[follow up]]></category>
		<category><![CDATA[update]]></category>

		<guid isPermaLink="false">http://pajamacode.pj-co.com/?p=113</guid>
		<description><![CDATA[Going to keep this short for now but I wanted to upload some example files for the EventManager to help anyone having trouble understanding it or getting it working.  I&#8217;ll post more soon about any specific questions people have but for now I&#8217;ve got to run and earn my rent money.
Here are the example files [...]]]></description>
		<wfw:commentRss>http://pajamacode.pj-co.com/2008/12/08/eventmanager-example/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Sine and Cosine lookup tables</title>
		<link>http://pajamacode.pj-co.com/2008/11/15/sine-and-cosine-lookup-tables/</link>
		<comments>http://pajamacode.pj-co.com/2008/11/15/sine-and-cosine-lookup-tables/#comments</comments>
		<pubDate>Sun, 16 Nov 2008 03:18:37 +0000</pubDate>
		<dc:creator>pj</dc:creator>
				<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Interesting stuff]]></category>
		<category><![CDATA[Math]]></category>
		<category><![CDATA[Misc]]></category>
		<category><![CDATA[Scripts]]></category>
		<category><![CDATA[lookup tables]]></category>
		<category><![CDATA[optimization]]></category>
		<category><![CDATA[speed]]></category>

		<guid isPermaLink="false">http://pajamacode.pj-co.com/?p=80</guid>
		<description><![CDATA[Sometimes speed is essential.  So recently for one of my projects that called Math.sin and Math.cos 1000 each every frame, I decided to create a lookup table.  Now that I&#8217;ve finally had some time too, I got a chance to test what I though was a clear speed difference and I found some very surprising [...]]]></description>
		<wfw:commentRss>http://pajamacode.pj-co.com/2008/11/15/sine-and-cosine-lookup-tables/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Sequencing in ActionScript 3</title>
		<link>http://pajamacode.pj-co.com/2008/11/09/sequencing-in-actionscript/</link>
		<comments>http://pajamacode.pj-co.com/2008/11/09/sequencing-in-actionscript/#comments</comments>
		<pubDate>Sun, 09 Nov 2008 09:51:26 +0000</pubDate>
		<dc:creator>pj</dc:creator>
				<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Misc]]></category>
		<category><![CDATA[Scripts]]></category>
		<category><![CDATA[ActionScript 3]]></category>
		<category><![CDATA[productivity]]></category>
		<category><![CDATA[sequencing]]></category>
		<category><![CDATA[utilities]]></category>
		<category><![CDATA[workflow]]></category>

		<guid isPermaLink="false">http://pajamacode.pj-co.com/?p=72</guid>
		<description><![CDATA[Write an XMLLoader, wait for an event.  Parse the xml, wait for some event.  Start up some animations, wait for an event.  Show some images. wait for an event.   Sounds pretty tedious doesn&#8217;t it?   Well if you&#8217;ve ever gotten tired of sequencing things here&#8217;s a simple class for you.

Below is a simple class [...]]]></description>
		<wfw:commentRss>http://pajamacode.pj-co.com/2008/11/09/sequencing-in-actionscript/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>LibraryManager &#8211; centalized library asset management</title>
		<link>http://pajamacode.pj-co.com/2008/11/09/librarymanager-centalized-library-asset-management/</link>
		<comments>http://pajamacode.pj-co.com/2008/11/09/librarymanager-centalized-library-asset-management/#comments</comments>
		<pubDate>Sun, 09 Nov 2008 09:39:17 +0000</pubDate>
		<dc:creator>pj</dc:creator>
				<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Scripts]]></category>
		<category><![CDATA[ActionScript 3]]></category>
		<category><![CDATA[assets]]></category>
		<category><![CDATA[attach]]></category>
		<category><![CDATA[helpful scripts]]></category>
		<category><![CDATA[Library]]></category>
		<category><![CDATA[Linkage]]></category>
		<category><![CDATA[productivity]]></category>
		<category><![CDATA[workflow]]></category>

		<guid isPermaLink="false">http://pajamacode.pj-co.com/?p=70</guid>
		<description><![CDATA[Ever find that you have about 4350823498 different MovieClips in your library that you would like to &#8216;attach&#8217; ? Yeah yeah it&#8217;s not attach in AS3 but you know what I mean!  Anyways this was inspired by a code snippet I first read on Blitz Agency&#8217;s blog but have seen in many shapes and [...]]]></description>
		<wfw:commentRss>http://pajamacode.pj-co.com/2008/11/09/librarymanager-centalized-library-asset-management/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Typed Arrays</title>
		<link>http://pajamacode.pj-co.com/2008/11/09/typed-array/</link>
		<comments>http://pajamacode.pj-co.com/2008/11/09/typed-array/#comments</comments>
		<pubDate>Sun, 09 Nov 2008 09:29:34 +0000</pubDate>
		<dc:creator>pj</dc:creator>
				<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Scripts]]></category>
		<category><![CDATA[array]]></category>
		<category><![CDATA[typed array]]></category>

		<guid isPermaLink="false">http://pajamacode.pj-co.com/?p=67</guid>
		<description><![CDATA[Nothing special here but if you want to have a look at one way of making an Array a specific type have a look at my take on it if you like.


package com.pj_co.types
{

        import flash.utils.Proxy

        /**
      [...]]]></description>
		<wfw:commentRss>http://pajamacode.pj-co.com/2008/11/09/typed-array/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>CommandQueue &#8211; memento, undos and more</title>
		<link>http://pajamacode.pj-co.com/2008/11/09/commandqueue-the-memento-pattern-command-pattern-and-undoable-function-calling/</link>
		<comments>http://pajamacode.pj-co.com/2008/11/09/commandqueue-the-memento-pattern-command-pattern-and-undoable-function-calling/#comments</comments>
		<pubDate>Sun, 09 Nov 2008 06:49:55 +0000</pubDate>
		<dc:creator>pj</dc:creator>
				<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Scripts]]></category>
		<category><![CDATA[Command]]></category>
		<category><![CDATA[deep object copy]]></category>
		<category><![CDATA[design patterns]]></category>
		<category><![CDATA[Memento]]></category>
		<category><![CDATA[proxy]]></category>
		<category><![CDATA[undo]]></category>

		<guid isPermaLink="false">http://pajamacode.pj-co.com/?p=55</guid>
		<description><![CDATA[I&#8217;ve been experimenting with creating a sort of queue pool of commands that could be executed at any specified interval.  But rather than creating a glorified tween sequencer, I wanted to have it be more generic and be able to &#8220;save&#8221; the previous state.   The way I did this is via the often blogged about [...]]]></description>
		<wfw:commentRss>http://pajamacode.pj-co.com/2008/11/09/commandqueue-the-memento-pattern-command-pattern-and-undoable-function-calling/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Centralized Event Management in ActionScript 3</title>
		<link>http://pajamacode.pj-co.com/2008/10/25/centralized-event-management-in-actionscript-3/</link>
		<comments>http://pajamacode.pj-co.com/2008/10/25/centralized-event-management-in-actionscript-3/#comments</comments>
		<pubDate>Sat, 25 Oct 2008 17:42:42 +0000</pubDate>
		<dc:creator>pj</dc:creator>
				<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Scripts]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[code]]></category>
		<category><![CDATA[coupling]]></category>
		<category><![CDATA[events]]></category>
		<category><![CDATA[OOP]]></category>

		<guid isPermaLink="false">http://pajamacode.pj-co.com/?p=3</guid>
		<description><![CDATA[So the days of callbacks are long gone (and some of us don't miss them). But with all the fancy new-fangled events we have some big new challenges (and new opportunities too).  So how do we handle all this new power? Read on for one way I like to use on small and medium-sized projects.]]></description>
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		<slash:comments>11</slash:comments>
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